Sep 28, 2006, 04:55 AM // 04:55
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#41
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Forge Runner
Join Date: Apr 2005
Profession: Mo/Me
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Quote:
Originally Posted by Kakumei
Heroes' Ascent, RA, TA, and GvG are not chapter specific--you can't tie them in with Prophecies, nor Factions, they're core. So taking those out, what PvP did Prophecies have? The Ascalon and the Yak's arena.
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Strongly disagree on this point. This is just a cagey play on semantics in my view.
HA, RA and TA surely were Chapter-specific to Chapter 1 when they were created. Somehow the devs later got the idea of "Let's just keep copy and pasting the same exact content from Chapter 1 into all our future games." That does not make it reasonable grounds to consider HA, RA and TA to not be Chapter 1 content. HA, RA, and TA are Chapter 1 content regardless of how many future games they get copy and pasted into.
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Sep 28, 2006, 05:01 AM // 05:01
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#42
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Wilds Pathfinder
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Quote:
Originally Posted by Mr_T_bot
All the same, I don't play to buy "Chapter 4" without the ability to see other players' reviews first, so not until well after its release.
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True dat, T-Bot.
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Sep 28, 2006, 05:09 AM // 05:09
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#43
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Desert Nomad
Join Date: Sep 2005
Location: Anywhere but up
Guild: The Panserbjorne [ROAR]
Profession: R/Mo
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I wasn't a fan of Factions but I'm glad I bought it. I do enjoy the Deep just not the fact that its alliance controlled. Also the new skills and even the AB's are kinda neat. Dunno I like pve so I was just disappointed with the 13 missions and weak storyline.
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Sep 28, 2006, 05:13 AM // 05:13
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#44
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Wilds Pathfinder
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Quote:
Originally Posted by dreamhunk
I granteet that if they made another factions it wouldnot sell
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Hmmmm...odd...then how come there are some people that posted on this very thread that said they would buy another factions type game? I know I definitly would, and I'm definitly not alone.
Accually, I would prefer a more factions-style game that a prophecies-style one. Factions had a lot more content that prophecies IMO. I don't really count anything that is for below lvl 20's so thats what, 3 or 4 missions in prophecies?Oh ya, and since pugs suck so much and henchies are just as bad, I've never beat any fire islands missions, so that brings it down to about 2 missions for me. Factions, on the other hand, was just about all lvl 20 stuff. (thankfully )
And why are some people saying that the gates are such a problem in factions? I don't think I've ever really found any problem with them, and I do like to explore....
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Sep 28, 2006, 06:43 AM // 06:43
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#45
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Jungle Guide
Join Date: Jul 2006
Location: SPAWN CAMPING YOUR HOUSE
Guild: We Speed Clear H O H [ HsC]
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Quote:
Originally Posted by Queen Christie
I heard rumors that chapter 4 will be about Orr. >_>
And theirs no need to make another factions expansion pack.
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Where did you get that from? If it's from a site, can you post a link please?
And also,
I think Anet should stop with the new areas and classes, they should instead tie up some old lose ends.
Last edited by some guy; Sep 28, 2006 at 06:53 AM // 06:53..
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Sep 28, 2006, 06:49 AM // 06:49
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#46
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Ascalonian Squire
Join Date: Sep 2006
Location: Beer me!
Guild: Hey Look Over There [gAnK]
Profession: Mo/
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I don't see the reason behind speculation... nightfall isn't even out yet.
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Sep 28, 2006, 06:53 AM // 06:53
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#47
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Forge Runner
Join Date: Jul 2005
Location: Grind is subjective
Guild: learn this please
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Quote:
Originally Posted by Navaros
HA, RA and TA surely were Chapter-specific to Chapter 1 when they were created.
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I highly highly doubt, though neither I nor you have anything to back this up, that at any time during development Anet thought "well this random arena and this team arena are only going to be for this chapter and we'll make other stuff for the new chapters".
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Sep 28, 2006, 06:56 AM // 06:56
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#48
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Jungle Guide
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Quote:
Originally Posted by Brustow
I don't see the reason behind speculation... nightfall isn't even out yet.
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Nightfall may not be out, but they have been working on chapter 4 for many months already.
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Sep 28, 2006, 08:14 AM // 08:14
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#49
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Desert Nomad
Join Date: Dec 2005
Location: Mt Vernon, Ohio
Guild: Band of the Hawk
Profession: W/Mo
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No, NCSoft and ANet will not repeat the Factions errors in design and implementation. They need good reviews from the pro sites to keep the series rolling and keep sales up. The pro sites were not enthusiastic about Factions and that hurt them in the pocketbook.
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Sep 28, 2006, 08:21 AM // 08:21
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#50
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Lion's Arch Merchant
Join Date: Jul 2006
Location: Sydney, AUS.
Guild: Sons of Dark Magicians [SoDM]
Profession: N/Me
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one mistake *i* wouldnt make in making a game is to continue making old game weapons/armour/items obsolete by adding new ones.
it gives players a sense of value to the older areas and thus a better community in some way :S.
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Sep 28, 2006, 08:44 AM // 08:44
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#51
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Frost Gate Guardian
Join Date: Jul 2006
Location: UK FTW
Profession: R/Mo
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I liked Prophecies and very much liked the Nightfall beta preview last week. Factions was/is terrible imo.
If Ch 4 is anything like Factions, I wont be buying it. this leads to a potential problem where I will have become bored with replaying the older chapters enough that by the time Ch 5 comes along I wont be bothered to buy it either because I will be playing other games instead.
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Sep 28, 2006, 09:16 AM // 09:16
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#52
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Desert Nomad
Join Date: May 2005
Location: Singapore
Guild: Seers of Serpents [SoS]
Profession: R/
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hmmm looks like from now til release of Nightfall, we will be seening discussion of the following:
"Wow Nightfall da Bomb cant wait"
"Factions<<<GWP<<<<Nighfall"
"I love Factions and i dont care what you think"
The fact that we are going back and fore about how factions suck/dont suck and our fears about the team responsible for factions goes to show that we are really strongly opinonated and divided about this and going out of our way to say that Factions suck or not just goes to show that we really dont have much else to discuss about faction's content and sadly that speaks for itself.
GWP went for a whole year and the forums were always buzzing with activity about that latest happenings while after factions was released, the forums became populated with Faction love/hate threads shows that something is wrong with it without a doubt.
Personally i think trying to Merge PvErs with PvPers is not a good idea and factions proves this i hope for future chapters to come.
Last edited by Thallandor; Sep 28, 2006 at 09:19 AM // 09:19..
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Sep 28, 2006, 10:07 AM // 10:07
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#53
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Krytan Explorer
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Quote:
Originally Posted by Thallandor
hmmm looks like from now til release of Nightfall, we will be seening discussion of the following:
"Wow Nightfall da Bomb cant wait"
"Factions<<<GWP<<<<Nighfall"
"I love Factions and i dont care what you think"
The fact that we are going back and fore about how factions suck/dont suck and our fears about the team responsible for factions goes to show that we are really strongly opinonated and divided about this and going out of our way to say that Factions suck or not just goes to show that we really dont have much else to discuss about faction's content and sadly that speaks for itself.
GWP went for a whole year and the forums were always buzzing with activity about that latest happenings while after factions was released, the forums became populated with Faction love/hate threads shows that something is wrong with it without a doubt.
Personally i think trying to Merge PvErs with PvPers is not a good idea and factions proves this i hope for future chapters to come.
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Yes i agree on that point, liking or disliking factions is completelly subjective.
But Anet will want to look at the statistics, and im sure the majority will prefer a completely inovative game regarding chapter 4, not a return to factions.
Am i right? please do say so if you disagree.
Il apreciate it.
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Sep 28, 2006, 12:13 PM // 12:13
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#54
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Wilds Pathfinder
Join Date: Nov 2005
Location: Birmingham, England
Guild: Taking Aegis
Profession: Mo/Me
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Quote:
Originally Posted by Shadowfrost
LOL! That is the best description of Factions I have ever read! (especially the exploding pusbags part :P)
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hahahaha it's trooooooooo
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Sep 28, 2006, 02:04 PM // 14:04
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#55
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Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
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Anet is fine tuning and changing their game based on player reactions and feedback ( I dare you to disagree with that).
With that in mind, feedback to Nightfall will indicate which way the next chapter will focus on.
I think Nightfall will do extremely well and so the next chapter will take the Nightfall "feel" and expand on that.
Personally i hope the next game is both PvE and PvP heavy.
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Sep 28, 2006, 03:49 PM // 15:49
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#56
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Krytan Explorer
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Quote:
Originally Posted by lyra_song
Anet is fine tuning and changing their game based on player reactions and feedback ( I dare you to disagree with that).
With that in mind, feedback to Nightfall will indicate which way the next chapter will focus on.
I think Nightfall will do extremely well and so the next chapter will take the Nightfall "feel" and expand on that.
Personally i hope the next game is both PvE and PvP heavy.
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I disagree with that!!
*gets slaped*
jk ^_^
Its good that theyre taking the average players opinion into consideration, but if they are also happy making games the way they want to, then let them.
I remember for example when people were all worried(around the first preview event if i recall) about there only being african characters available in Nightfall(you racist bastards!).
I read somewhere that guild wars developers loved implementing different cultures and locations into the game.
So if they are happy making the game the way they want it to be (fulfilling their dreams), let them.
If you complain about not wanting to play a character with african characteristics youre just a racist bastard and you just eat your own pile of crap.
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Sep 28, 2006, 03:53 PM // 15:53
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#57
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Krytan Explorer
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Quote:
Originally Posted by inscribed
My biggest gripe with Factions was the urban area. I absolutely hated having to go through the area. I've only taken two characters through the factions story, simply because I would lose the will to continue with other characters once I got halfway through the area. The maps were horribly useless and they packed as many enemies into tight corridors as possible and said it was suppose to be a challenge. The multiple heights of platforms and patrolling groups of mobs made it a nightmare to take a henchie team through the area. Not to mention every path and corridor looked alike, all equally bland.
Of course, theres also the matter of the locked gates preventing exploring and skipping ahead of areas you hated to go through, the lack of quests with skill rewards, the fact that every single city had a different selection of henchmen which made warping around with a henchie team a real pain, the missions that required you to get lucky and get matched up with a decent opposing team just to be able to beat, the design of Unwaking Waters mission which made it near impossible to get your melee characters into a group because of their uselessness, etc, etc. I could go on much more but its the same thing in every other "Factions sucks!" thread.
I really hope the people who worked on Factions learned from their mistakes, especially after seeing how great Nightfall is doing.
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Huh?I loved kaineng!
The shooters on the roofs,things coming from every corner and out of nowhere,enemies that EXPLODE when you get killed,ambushes..Whoah!
It realy proved a challenge and was KICKASS to go through,sure i had times when i thought *DAMNIT F*** F*** F**CKIDY F*** But i still enjoyed it!It was quite a challenge and you never know when danger might strike..its hard,and exectly how i want it..i like some challenge^^
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Sep 28, 2006, 03:58 PM // 15:58
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#58
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Furnace Stoker
Join Date: Jun 2005
Location: California
Guild: 15 over 50 [Rare]
Profession: W/Mo
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I thought Nightfall is more concentrated on PvE along with a bit of PvP?
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Sep 28, 2006, 04:04 PM // 16:04
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#59
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Desert Nomad
Join Date: Apr 2005
Location: Northeast USA
Guild: Guilded Rose
Profession: Me/
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Quote:
Originally Posted by lyra_song
feedback to Nightfall will indicate which way the next chapter will focus on
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feedback to Nightfall will help Chapter 5 development
Chapter 4 is already being worked on
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Sep 28, 2006, 05:13 PM // 17:13
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#60
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Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
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Quote:
Originally Posted by Ninna
feedback to Nightfall will help Chapter 5 development
Chapter 4 is already being worked on
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While this is true, the extent of what the final focus of the game will be can still be fine tuned even after the majority of the game is made.
Factions could easily have been less PVP focused just by changing a few mechanics around.....
Guild Wars Chapter 5 has been in development and i imagine what they are working on is the "core" of the game:
ie:
PVE Maps
PVE Monsters
Guild Halls
PvP Maps
Weapon Skins
Armor Skins
Skills
Quests
Missions
Storyline
Voice work
Soundtrack
Folly
Now ALL the chapters SHARE these.
What makes Factions PVP-centric are things found only on it like: Alliance Battles, The whole faction points in general, and things of that nature that make it "lean" towards PVP.
Nightfall has Heros and a more robust storyline and leans more towards PVE.
So as i said, depending on how well Nightfall is received, the "unique" attributes of the next chapter wil be based on that, even after all that content has already been made.
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